Updating your game's UI or dialogue? Compare the last translated CSV with your revised source CSV before carrying translations forward.

Godot CSV Update Review keeps unchanged translations, marks changed/new/untranslated strings for review, and asks you to confirm removed keys. Export stays locked until the review is complete.

Try it: Load the example, Compare, confirm PLAY=開始, NEW=設定 and EMPTY=ヘルプ, then acknowledge removal of OLD. Export a six-row translations.csv, ready for the documented Godot import settings.

Your files stay local. No installation, account, automatic translation or network upload. Download the offline ZIP and open index.html to work offline. Input strings are kept in memory only, so save your output before closing the tab. A private review.json audit is optional.

Input: UTF-8 comma CSV. Old file has keys, source locale, translation locale; new file has keys and source locale. One pair and one target at a time. Select different languages from en/ja/de/fr/es. Quoted commas, quotes and embedded newlines are supported. Exact, case-sensitive keys; 5 MiB input/output and 10,000 data rows per file. Duplicate keys, empty sources, extra columns and plural/context/comment columns stop processing. Godot supports more formats than this small tool.

Godot import: Set Compress to Disabled and Unescape Translations to off, then Reimport. Add the generated locale .translation files under Project Settings → Localization → Translations. This setting preserves literal backslashes. Tested with Godot 4.7.2 on macOS for English/Japanese, including exact-string engine assertions. Other engines, versions and locales have not been tested. The tool does not assess translation quality.

Help evaluate the tool: After using your own CSV, you may copy the displayed usage memo into this page's comments, and describe whether the output imported successfully. The memo contains counts and preferences, not your keys or text. Sharing is optional; your itch account name will be public. Download counts alone do not show successful use.

Possible future extension: batch updates, saved profiles or translator-return conflict review, with a $8 one-time price idea. It is not implemented or for sale. Tell us which repeated task would make it useful; an interest signal is separate from payment.

MIT-licensed code and original samples. AI assisted with code and copy; the agent performed the documented implementation tests. No generated asset pack or third-party game data is included. Independent project, not affiliated with Godot.

Published 9 days ago
StatusReleased
CategoryTool
PlatformsHTML5
Authormonlab
TagsGodot, localization
AI DisclosureAI Assisted, Code, Text

Download

Download
godot-csv-update-review-0.1.0-offline.zip 14 kB

Install instructions

Extract the offline ZIP and open index.html in a modern browser. No installation or account is required. Read README.md for CSV format and Godot import settings. Save translations.csv before closing the tab.

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